Super Meat Boy Forever will miss April launch, landing ‘not too far after’


Team Meat, the creators of the Super Meat Boy sequel Super Meat Boy Forever, have announced that they are delaying the title, missing an April release date. In a statement on Twitter, the developer writes: “We’ve been knocking out the last bits of Super Meat Boy Forever at record speeds while keeping a healthy and sustainable pace. We are going to keep that pace which means we will not hit our April 2019 release. Sorry about that. We could have sacrificed our minds, bodies, and social lives to make April 2019, but that’s stupid.”


Super Meat Boy Forever was announced in 2014, and was originally intended to be a mobile-only version of Super Meat Boy. Over time, the game developed and grew in scope, and is now a sequel. It will launch on consoles, PC, Linux, and mobile. It features procedurally generated gameplay that adapts based on the player’s skill level.


Super Meat Boy Forever has been delayed before, with the project changing over time. In 2017, the game was relaunched and the team focused on its current state.


While Team Meat acknowledges that “game delays blow, we know”, they also stand firm in their decision. “Team Meat isn’t owned by an Evil Asshat corporation that have say over what we do and how we do it. We are fortunate enough to have control over how we work and we choose not to run ourselves into the ground.”


This announcement comes at a time where crunch and developer burnout is prevalent in the headlines. Rockstar’s Red Dead Redemption 2 had a labor controversy around its launch at the tail end of 2018, based on comments about long work weeks and crunch made by the studio head Dan Houser. More recently, Electronic Arts and BioWare’s Anthem has drawn criticism for its unfocused, stressful development, with reports of burned out employees. This led to many BioWare staffers taking “stress leaves” to cope with the pressure.


Super Meat Boy Forever’s next trailer will have a concrete release date, and Team Meat are currently announcing that the launch will be “after but not too far after April 2019”.


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